![]() ![]() How do you create a yellow triangle when you only have rounded yellow shapes? Where does the other half of that red arrow go? Since it’s so easy to add and organize shapes, you can play around with arrangements to help think through puzzles, rotating and reordering as much as you like. And while the concept is fairly simple, the puzzles grow in complexity and create some real “ah-hah!” moments as you progress. The UI is extremely player-friendly, making it extremely simple to rotate, remove, or rearrange layer orders by dragging tiles. For instance, an image with a half circle can be achieved by placing a full circle partially underneath another shape. Since shapes can be layered on top of one another, initially unavailable designs can be created by precise stacking. Players are tasked with recreating specific scenes by dragging and rotating shapes onto a single board. Shape Shuffle is a tiling puzzle game a bit like tangram, but which utilizes multiple layers of shapes arranged on top of each other instead of pieces being distinctly slotted without overlapping. I’ve shared five of my favorites-which we have not reviewed previously at Gamezebo-below. And so the cycle continues.ĭespite the fresh flood of PC titles, I did play through another batch of mobile backlog games this week. And yet, there’s a strange satisfaction in knowing that you will always have a “next” game to look forward to thanks to ridiculously low prices and compulsive game hoarding. There are a number of games from my mobile wishlist that are sitting in my Steam cart right now- Tormentum: Dark Sorrow, The Last Door: Season Two, Year Walk-despite the fact that my PC backlog is already nearly as large as my mobile one. If you can browse that store without coming away with a cart full of games you’ll never get around to playing, I salute your restraint. Opponents included a witch, a mad little guy and programmable robots.The remainder of June is essentially a weeklong celebration of backloggery thanks to the Steam Summer Sale. You had to hit a little puck, trying to get it past your opponents bat, the sides of the table were solid (it bounced off em) and there was sometimes a "blocker" in the middle which you had to get around. You controlled a little bat at bottom of screen with your mouse, opponent was at top. Story went that your ship had landed and you went into some alien bar, where you could only win if you won a tournament (nice and simple, liitle story, on with the game) Some aliens were little red balls that bounced around, and you could also get electrocuted.Ĭommon traps involved plasma moving back + forth which you had to run thru with perfect timing, or deflect with your plasma gun (hey, i remembered quite a lot about this, i'll upgrade it to #2) You had to use reflexes to run thru traps, and you also had to talk to people and fight the aliens. You started off on the roof of a building, that had been taken over by something, possibly aliens. This probably wont be enough, but maybe someone might get it: There were different levels, each with new opponents, a final boss was a golden goblin and other opponents included an ogre and a wizard (he cheated, using magic, grrr) There were bonus rounds involving you jabbing at the little balls with a weightlifting bar (or something that looks like one) and kicking balls into a dragons mouth. If you kicked a ball off the "field" your opponent got some sort of complicated penalty involving a chicken. You could knock your opponent down by kicking a ball at him. You had to kick little balls with eyes to your opponents side of the screen, when all were over you won. You were a guy in a little helmet at bottom of screen, your opponent was at top. ![]() Had wierd writing, when an L looked like an f ![]()
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